Showing posts with label Game design. Show all posts
Showing posts with label Game design. Show all posts

Wednesday, November 22, 2017

Learn Blender 3D Modeling for Unity Video Game Development

November 22, 2017 0
Learn to Create or Edit Props, Design Levels, Apply Material and Simple Animations using Blender 3D for Unity Developers.

Learn Blender 3D Modeling for Unity Video Game Development

What Will I Learn?
  • Design Unity game props and levels like a pro using Blender 3D
  • Make adjustments to Unity Assets (props) by importing them into Blender.
  • Animate Traps and other obstacles for you game designs
  • Design Modular Levels for your Unity Games
  • Create your own Unity props with confidence using Blender 3D
Includes:
  • 11 hours on-demand video
  • 2 Articles
  • 3 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion

Requirements
  • Students must have some working knowledge of video game development using Unity.
  • Student has a respectable background in personal computing.
  • Student has a drive to want to learn quickly.
  • The course is taught on a PC/Windows computer, and requires the use of a standard keyboard with numeric keypad, a 3-button mouse with mousewheel and some knowledge of working with game development props, animations, scripts, and graphics.
  • Students need to exercise some common sense.. for example; download and install Blender without a guide, and without being asked to do so. (The instructor assumes if you can develop video games, you can figure these things out on your own)Students should expect to watch one lecture at a time and then follow the lecture with a session in Blender.

Sunday, November 12, 2017

The Complete Bipedal Rigging for Games in Maya Course

November 12, 2017 0
Learn the complete rigging and skinning process for bipeds using Maya with a focus on game characters!

The Complete Bipedal Rigging for Games in Maya Course

What Will I Learn?
  • Learn the ins and outs of rigging a bipedal character - from absolute beginning to end
  • Learn to build a rig, a skeleton, and controllers for your rig from the ground up
  • Completely rig and skin a character to get it ready for animation

Requirements
  • Autodesk Maya - Download your free trial copy here - www.autodesk.com/products/autodesk-maya/free-trial
Description
In the Bipedal Rigging Series, we take a thorough look at the complete process of rigging, creating bones, skinning, and painting weights of a character from start to finish in Maya. Even if you’ve never rigged a box before, this tutorial breaks down a complex process in an amazingly thorough – and easy to understand way.

Included in this course is a copy of the character - both before and after - so that you can follow along, or compare your rig with the instructor.

About the Instructor:

Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup.

Who is the target audience?
  • Absolute noobs to rigging or skinning in Maya
  • Beginners to animation or character modeling

Game Asset Crash Course - 3D Modeling in Blender and 3D-Coat

November 12, 2017 0
Learn 3D modeling, texturing, and rendering with Blender and 3D-Coat by creating AAA ready game assets.

Game Asset Crash Course - 3D Modeling in Blender and 3D-Coat

What Will I Learn?
  • Create a practical, real world game asset that you can use in your own creations or expand upon into other game assets.
  • Make awesome, AAA game assets by utilizing just the right tools and techniques of the software that you need.
  • Save time and money by creating your own 3D models, quickly and efficiently.
  • Learn 3D modeling, texturing, rendering, and exporting with Blender, the world's premiere 3D application for creating amazing game assets.
Requirements
  • Students who want to follow along with the project should have the newest version of Blender installed. We will be using the most current version at the time of this recording, but the tools and techniques are generally the same as other versions.
Description
Get up to speed on the techniques and pipelines used to create high quality, AAA ready game assets!

This online course will teach you how to use Blender and 3D-Coat to create a PRACTICAL REAL WORLD project for your game asset ideas!

Do you want to learn 3d modeling, texturing, and rendering, but don't know where to begin?
Have you spent time and energy Googling Blender tutorials online, only to find out that it never covers exactly what you need?
Do your 3D renders look plain and boring, and you want to know how to take your 3D models to the next level?
If you answered yes to any of these questions, you're in the right place! 

I know it can be frustrating watching other people post gorgeous looking renders and game assets online, while always wondering how they did it. You can spend hours or even days trying to find the right tutorial online to recreate a 3D asset. Even then they don't always cover the complete pipeline from start to finish.

That's why we created this course - to teach people just like you how to easily get started with Blender.

This course has been specifically designed with you in mind and we have developed a system to allow you to learn just what you need to know, only when you need it. 

Have fun while learning! Learn by actually doing!

After enrolling in this course, you'll be taken through a complete project that will show you how to recreate a 3D game asset from start to finish. Follow along and practice while learning!

Downloadable project files make it easy to follow along and practice.

The best part about a course like this is that you won't waste time learning tools and functions inside of Blender that you will never use. Most courses will tell you about every little part of the program, which is daunting to most people. 

Game Asset Crash Course - 3D Modeling in Blender and 3D-Coat will show you the necessary tools as you apply them.

This course will cover every aspect of:

  • Blender and 3D-Coat's Interface and How to Navigate It
  • 3D Modeling Your Very First 3D Game Asset
  • UV Unwrapping and Understanding How UVs Work
  • How Normals Work and How to Bake Textures Into Your Model
  • Texturing Your Game Asset with Smart Materials
  • Exporting Your Model to Unity, the Number One Game Engine
  • and so much more!
Whether you want to create game assets just for fun, or you work in a production studio and need this information done right this instant, this course is for you. We will guide you every step of the way and are here to make sure you succeed in your ventures. We are always available to answer any messages, discussions, questions, or feedback that you have.

Get a Certificate of Completion when you finish the course!

With our 30-Day 100% money back guarantee, there's no reason hesitate!


Who is the target audience?
  • This course is geared to anyone who wants to learn how to use Blender as well as the basics of 3D modeling, texturing, rendering, and exporting to a game engine.
  • A prior knowledge of Blender will really help out, though students who are beginners and follow along carefully can learn Blender rather quickly as we cover the basic aspects of the using the software.
  • Anyone who is looking for a complete Blender course that explains every tool and facet of the application should not take this course. This is a course that provides a practical project for 3D artists in real world settings, so not every tool and function will be explained.