Showing posts with label 3D Modelling. Show all posts
Showing posts with label 3D Modelling. Show all posts

Wednesday, November 22, 2017

Learn How to Make Trading Card Game Menus With Unity 3D

November 22, 2017 0
A full guide on menus and collection management in trading card games with Unity 3D.

Learn How to Make Trading Card Game Menus With Unity 3D

What Will I Learn?
  • Create beautiful custom cards and creatures for your game.
  • Show enlarged previews when you are hovering over a card or a creature.
  • Enable card rotation and design a custom card back.
  • Highlight cards that your players can play and creatures that can attack this turn with glows around their border.
  • 2 different ways to drag cards in trading card games: just dragging cards onto the battlefield area to play them, or dragging onto a specific target to cast spell or attack with creatures.
  • Show targeting gizmo with an arrow and a target icon when attacking with creatures or casting spells.
  • Create adaptive layouts for your player`s hand and table areas. We are not using pre-determined places for cards. All the creatures and cards will always remain centered.
  • Make a Hearthsone-styled mana pool with 10 mana crystals. Players start the game with 0 mana and in the start of each turn they will receive 1 mana crystal.
  • Create framed Hero portraits and round Hero Power buttons.
  • Create a burning rope that will measure time left until the end of the turn.
  • Create decks with variable thickness. The more cards your deck contains – the thicker it looks.
  • Separate Visual and Logical part of your game (aka server – game client).
  • Create a simple system to manage, edit and create new cards, creatures or Hero classes.
  • Manage turns in trading card games.
  • Establish the most basic game mechanics of playing creatures and attacking opponent`s creatures or opponent`s Hero.
  • Create custom effects for your spells and Hero Powers.
  • Create diverse creature effects that might be triggered: when the creature enters the battlefield, when the creature dies, when the turn starts or ends or even when certain events occur in the game (like: when your Hero takes damage, draws a card, etc…).
  • Determine “game over” conditions and show some end game animations or events.
  • Create a simple computer AI that will control opponent`s Hero.
Includes:
  • 7.5 hours on-demand video
  • 1 Article
  • 11 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
Requirements
  • First couple of Sections in this course are very beginner friendly. In these Sections we spend most of the time working in Unity Editor. So anyone can learn how to make and rotate cards, create other visual elements that are used in this game.
  • In Sections 4-6 we use some advanced scripting techniques to establish all the processes that happen in our game Logic, write AI scripts and so on. So for the final lectures of this course it is best if you have some previous experience with C#. I try to explain everything that I am doing as much as I can.
  • You should install the latest version of Unity3D to work on this course and open example projects that are provided with this course (to develop this game I used Unity 5.4 beta, so any version of Unity after 5.4 will do).

Unity Game Development Academy: Make 2D & 3D Games

November 22, 2017 0
Learn Unity game design & 2D & 3D game development & make your own C# games in Unity 3D.

Unity Game Development Academy: Make 2D & 3D Games

What Will I Learn?

  • Build 2D Unity games & work with sprites
  • Build 3D Unity games
  • Write programs in C#
  • Apply for Jr. Game Developer jobs as a Unity 3D developer

Includes:

  • 35 hours on-demand video
  • 8 Articles
  • 17 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion

Requirements

  • Must have a Mac or PC for Unity game development
  • No prior coding experience required or experience in Unity 3D


Learn Blender 3D Modeling for Unity Video Game Development

November 22, 2017 0
Learn to Create or Edit Props, Design Levels, Apply Material and Simple Animations using Blender 3D for Unity Developers.

Learn Blender 3D Modeling for Unity Video Game Development

What Will I Learn?
  • Design Unity game props and levels like a pro using Blender 3D
  • Make adjustments to Unity Assets (props) by importing them into Blender.
  • Animate Traps and other obstacles for you game designs
  • Design Modular Levels for your Unity Games
  • Create your own Unity props with confidence using Blender 3D
Includes:
  • 11 hours on-demand video
  • 2 Articles
  • 3 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion

Requirements
  • Students must have some working knowledge of video game development using Unity.
  • Student has a respectable background in personal computing.
  • Student has a drive to want to learn quickly.
  • The course is taught on a PC/Windows computer, and requires the use of a standard keyboard with numeric keypad, a 3-button mouse with mousewheel and some knowledge of working with game development props, animations, scripts, and graphics.
  • Students need to exercise some common sense.. for example; download and install Blender without a guide, and without being asked to do so. (The instructor assumes if you can develop video games, you can figure these things out on your own)Students should expect to watch one lecture at a time and then follow the lecture with a session in Blender.

Monday, November 13, 2017

Basics of 3D Graphics with Blender

November 13, 2017 0
This is the guide to get you making models FAST. Super fast.


What Will I Learn?
  • Create basic models
  • How to UV map
  • How to do basic texturing

Includes:
  • 35 mins on-demand video
  • 2 Articles
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Assignments
  • Certificate of Completion

Description
Using small chunks of information and only teaching you what you need to know  to be up and running with your own models in no time. This course will teach you not just how to create but how to think about creating. Don't be bored to death with every detail of the software. The tools in this course can transfer to other software packages.

In this course you will create:
  • A simple house
  • An abstract cube
  • A spaceship, UV mapped and textured
Bonus curriculum includes:
  • Creating custom brushes
  • Creating 2D objects
  • Who is the target audience?
  • Anyone that wants to make games.
  • Anyone that wants to be a game artist.
  • Beginners to 3D

Sunday, November 12, 2017

Maya 2017 Quickstart - Create a Low poly scene for Beginners

November 12, 2017 0
Create your own 3d world using Maya 2017 in this fun project based course.

Maya 2017 Quickstart - Create a Low poly scene for Beginners

What Will I Learn?
  • Navigate in the Maya viewports
  • Select and deselect objects
  • Use the move, rotate and scale tools
  • Use powerful modeling commands including extrude, insert edge loop, bridge
  • Assign and manipulate material shaders
  • Use various lights using the Arnold renderer
  • Add volumetric atmosphere and fog to a scene
  • Render out images

Requirements
  • Basic computer skills

Description
This course will introduce to the wonderful world of 3d using Autodesk Maya 2017!

Learn the basics and more in this easy to follow project where you will create a stylish isometric low poly scene. This course is designed for the complete beginner and doesn't get bogged down in unnecessary technical jargon. It's specifically shows you the fundamentals you need to create 3d geometry and output great looking images.

If you are thinking about learning 3d there is no better time then now with this fun introductory course.

Who is the target audience?
  • 2d Artists from traditional or Photoshop backgrounds
  • After effects artists who want to cross train in 3d modeling
  • Artists who want to create there own isometric images and models for games or artwork
  • Artists using 3d studio max, Cinema 4d, Blender or another 3d package
  • Anyone who wants to try out using Maya in a fun and interesting project

The Complete Bipedal Rigging for Games in Maya Course

November 12, 2017 0
Learn the complete rigging and skinning process for bipeds using Maya with a focus on game characters!

The Complete Bipedal Rigging for Games in Maya Course

What Will I Learn?
  • Learn the ins and outs of rigging a bipedal character - from absolute beginning to end
  • Learn to build a rig, a skeleton, and controllers for your rig from the ground up
  • Completely rig and skin a character to get it ready for animation

Requirements
  • Autodesk Maya - Download your free trial copy here - www.autodesk.com/products/autodesk-maya/free-trial
Description
In the Bipedal Rigging Series, we take a thorough look at the complete process of rigging, creating bones, skinning, and painting weights of a character from start to finish in Maya. Even if you’ve never rigged a box before, this tutorial breaks down a complex process in an amazingly thorough – and easy to understand way.

Included in this course is a copy of the character - both before and after - so that you can follow along, or compare your rig with the instructor.

About the Instructor:

Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup.

Who is the target audience?
  • Absolute noobs to rigging or skinning in Maya
  • Beginners to animation or character modeling

Game Asset Crash Course - 3D Modeling in Blender and 3D-Coat

November 12, 2017 0
Learn 3D modeling, texturing, and rendering with Blender and 3D-Coat by creating AAA ready game assets.

Game Asset Crash Course - 3D Modeling in Blender and 3D-Coat

What Will I Learn?
  • Create a practical, real world game asset that you can use in your own creations or expand upon into other game assets.
  • Make awesome, AAA game assets by utilizing just the right tools and techniques of the software that you need.
  • Save time and money by creating your own 3D models, quickly and efficiently.
  • Learn 3D modeling, texturing, rendering, and exporting with Blender, the world's premiere 3D application for creating amazing game assets.
Requirements
  • Students who want to follow along with the project should have the newest version of Blender installed. We will be using the most current version at the time of this recording, but the tools and techniques are generally the same as other versions.
Description
Get up to speed on the techniques and pipelines used to create high quality, AAA ready game assets!

This online course will teach you how to use Blender and 3D-Coat to create a PRACTICAL REAL WORLD project for your game asset ideas!

Do you want to learn 3d modeling, texturing, and rendering, but don't know where to begin?
Have you spent time and energy Googling Blender tutorials online, only to find out that it never covers exactly what you need?
Do your 3D renders look plain and boring, and you want to know how to take your 3D models to the next level?
If you answered yes to any of these questions, you're in the right place! 

I know it can be frustrating watching other people post gorgeous looking renders and game assets online, while always wondering how they did it. You can spend hours or even days trying to find the right tutorial online to recreate a 3D asset. Even then they don't always cover the complete pipeline from start to finish.

That's why we created this course - to teach people just like you how to easily get started with Blender.

This course has been specifically designed with you in mind and we have developed a system to allow you to learn just what you need to know, only when you need it. 

Have fun while learning! Learn by actually doing!

After enrolling in this course, you'll be taken through a complete project that will show you how to recreate a 3D game asset from start to finish. Follow along and practice while learning!

Downloadable project files make it easy to follow along and practice.

The best part about a course like this is that you won't waste time learning tools and functions inside of Blender that you will never use. Most courses will tell you about every little part of the program, which is daunting to most people. 

Game Asset Crash Course - 3D Modeling in Blender and 3D-Coat will show you the necessary tools as you apply them.

This course will cover every aspect of:

  • Blender and 3D-Coat's Interface and How to Navigate It
  • 3D Modeling Your Very First 3D Game Asset
  • UV Unwrapping and Understanding How UVs Work
  • How Normals Work and How to Bake Textures Into Your Model
  • Texturing Your Game Asset with Smart Materials
  • Exporting Your Model to Unity, the Number One Game Engine
  • and so much more!
Whether you want to create game assets just for fun, or you work in a production studio and need this information done right this instant, this course is for you. We will guide you every step of the way and are here to make sure you succeed in your ventures. We are always available to answer any messages, discussions, questions, or feedback that you have.

Get a Certificate of Completion when you finish the course!

With our 30-Day 100% money back guarantee, there's no reason hesitate!


Who is the target audience?
  • This course is geared to anyone who wants to learn how to use Blender as well as the basics of 3D modeling, texturing, rendering, and exporting to a game engine.
  • A prior knowledge of Blender will really help out, though students who are beginners and follow along carefully can learn Blender rather quickly as we cover the basic aspects of the using the software.
  • Anyone who is looking for a complete Blender course that explains every tool and facet of the application should not take this course. This is a course that provides a practical project for 3D artists in real world settings, so not every tool and function will be explained.

Learn 3D Animation - The Ultimate Blender Guide

November 12, 2017 0
A-Z Guide to Learning 3D Animation and Modeling With Blender to Set You on Your Way to Creating Awesome 3D Artwork.

Learn 3D Animation - The Ultimate Blender Guide

What Will I Learn?
  • At the end of my course, students will know the basics and the more advanced skills to masterfully navigate and create their own works of 3D art
  • At the end of my course, students will feel confident navigating around Blender and the different tools to use and what they do
  • At the end of my course, students will be able to create their own characters and animation scenes and know all the different steps that it takes to go from nothing to a fully finished animation project
Requirements
  • All you need to do before is down Blender which is free and then bring your mouse and keyboard and join me on this adventure!
  • You can download GIMP which is a free photo editing software or use Photoshop or another software that you might have
Description
Learn the A-Z's that you need to be able to create amazing 3D art and animations with the popular 3D art program, "Blender."

Beginner to the world of 3D? No problem! In this course we go from A-Z, from the basics to the more advanced of 3D creation. This course is project based so we will be using the skills we learn along the way to create some awesome artwork and animations. On top of that, we're going to have fun and end each video in a positive way that will leave us ready for whatever Blender or life throws at us!

Learn The Art of 3D From The Very Basics to The More Advanced

- We Start With the Fundamentals of 3D and Animation, Work Our Way Through the Ins and Outs of Blender Creating Projects Along the Way As We Learn & We Finish With Making A Full Blown Animation!

-Become Confident With Navigating and Creating Within Blender and All the Different Tools Used Along the Way!

- Step by Step Guide to Creating Your Very First Cartoon Character

- Animate Your Character For A Finished Product

-End With The Confidence and Know How to Be Able to Create Your Own Projects and Animations From Just An Idea to Finished Product

The Power to Create in the Palm of Your Hands

-Use the skills you learn to then create your own artwork and animations

-Learn and follow along with the workflow of a complete animation from A-Z

-Finish the course with your very own animations and work of art that you can be proud of

-Lifetime access!

Learning the basics and more advanced aspects of 3D creation gives you a useful and powerful skill. Blender is a free and powerful program.

3D arts is becoming more and more popular with demands in production studios and freelance work. With the fundamentals in your toolbox, you will be armed with the skills and knowledge to create some amazing artwork

Content And Overview

This course contains over 100 lectures and is designed for anyone who wants to learn the art of 3D graphics, regardless of if you have any experience or not.

In this course, you will learn the skills of 3D art which will enable you to create your very own 3D artwork. 

You will learn by working through projects that will help you to master the art of 3D and come out of it with some awesome work of your own!

Who is the target audience?
  • This Blender 3D arts course is for anyone who has a desire to learn the arts of 3D who might not know anything or just a little bit about the subject but would like to dive in more and come out competent with creating 3D artwork and animations
  • This course is not for someone who already knows all the ins and outs of Blender

Blender 3D Guide to the Particle System

November 12, 2017 0
Learn all about the Amazing Particle System and how to use it in Blender 3D.

Blender 3D Guide to the Particle System

What Will I Learn?
  • The students will be able to create their own simulations using particles
  • The students will be able to create grass and hair using the particle system in Blender
  • Students will feel comfortable with the Particle System
Requirements
  • It is recommended that you have a little bit of prior experience with Blender 3D
  • You should be able to operate the PC at a beginner level.
  • A 3 button mouse is highly recommended
Description
Do you want to learn how to  use the Particle System in Blender to create awesome renders or animations? Do you want to feel confident while using particles? By the end of this course you will have an understanding of all the functions in the particle system.  In the first couple sections we will be focusing on the settings and what each one does. Then we will move onto creating grass in Blender. Section 5 we will be taking a look at fluid particles. We will also be creating an animation using the fluid particles!   

Section 6 we will be making an animation of low poly smoke. I am also giving away a train model to help sell the scene a little bit more.

Section 7 we will create realistic hair using the Particle System. I will be showing you exactly how to add in the hair, comb it into place and make it look good. 

Learning Blender can be very hard when you first start that's why I built this course for all levels beginner to advanced. I will be showing you step by step on what to do and why we do it. From the basics of modeling to advanced techniques like creating grass with particle systems.

The program that is used in this course is Blender 3D.

Blender 3D is a free open source program that allows you to create literally anything on the computer!

You can download by going to their website.


I can't wait to see the renders and animations you create!

Thanks

Stephen

Who is the target audience?
  • Anyone who wants to learn more about Blender
  • Aspiring students who want to learn about particle systems in Blender
  • Students who want to advance their skills with particles in Blender

Complete Vehicle Production in Blender

November 12, 2017 0
A comprehensive step-by-step guide to 3D car modeling, shading, and rendering in Blender.

Complete Vehicle Production in Blender

What Will I Learn?
  • Learn new hard surface modeling techniques that allow you to achieve perfect results when adding details to curved surfaces. Avoid that pesky creasing when subsurf modeling!
  • Create totally customizable shaders including car paint with flakes, metals, plastics, glass, leather, tire rubber, and more!
  • Set up a studio, lighting, and an HDR environment for the final render in Cycles.
  • Draw your own car blueprints using Blender.

Requirements
  • You'll need a basic understanding of Blender for this course.
Description
Car modeling is one of the biggest 3d topics there is, and this might just be the biggest course on the topic there is. A complete step-by-step production guide of a Jeep Wrangler including a fully detailed interior, customizable shaders, studio environment creation, and rendering in Cycles.

This course includes over 40 hours of video showing every step of the creation process for every part of the jeep. So whether you’re interested in following the course all the way through or using this as a production guide for your own projects, this course is packed with information and tons of hard surface modeling techniques to learn from.

Who is the target audience?
  • Anyone interested in modeling, shading, and rendering in Blender.

Blender Character Modeling For Beginners HD

November 12, 2017 0
Learn to Model a 3D Character In Blender.

Blender Character Modeling For Beginners HD

What Will I Learn?
  • You will learn how to model a 3D human character in Blender for animations and video games
  • You will learn how to use Blender software and become proficient with its features

Requirements
  • You should be able to use a PC wich can run Blender 2.78 or above
  • You should know how to download Blender and unzip files
Description
Blender Character Modeling For Beginners HD is a series by Riven Phoenix that takes the art student through a step-by-step process in creating a high quality 3D human character design from scratch using a formula based system that uses no reference. The art student will start by building a realistic human figure model using a simple cube, then using special formulas created by Riven Phoenix be able to model the complete human figure down to the last detail. The power of the formula based system is that any person can follow along to get the same exact results. Students will also become very intimate with the design of the human figure using this formula based system as they build out the surface anatomy. This course is designed to teach art students how to use blender and become more confident with it to develop their own character designs from scratch. Each step is explained clearly so the student can follow along with ease.

Who is the target audience?
  • Artists who want to learn how to create their own 3D human characters in Blender
  • Game Developers who want to learn 3D human character modeling in Blender
  • Complete beginner artists who are willing to push themselves to learn 3D modeling

Learn Blender 3D Modeling for Unity Video Game Development

November 12, 2017 0
Learn to Create or Edit Props, Design Levels, Apply Material and Simple Animations using Blender 3D for Unity Developers.

Learn Blender 3D Modeling for Unity Video Game Development

What Will I Learn?
  • Design Unity game props and levels like a pro using Blender 3D
  • Make adjustments to Unity Assets (props) by importing them into Blender.
  • Animate Traps and other obstacles for you game designs
  • Design Modular Levels for your Unity Games
  • Create your own Unity props with confidence using Blender 3D
Requirements
  • Students must have some working knowledge of video game development using Unity.
  • Student has a respectable background in personal computing.
  • Student has a drive to want to learn quickly.
  • The course is taught on a PC/Windows computer, and requires the use of a standard keyboard with numeric keypad, a 3-button mouse with mousewheel and some knowledge of working with game development props, animations, scripts, and graphics.
  • Students need to exercise some common sense.. for example; download and install Blender without a guide, and without being asked to do so. (The instructor assumes if you can develop video games, you can figure these things out on your own)
  • Students should expect to watch one lecture at a time and then follow the lecture with a session in Blender.
Description
This course was designed for Unity developers who want to extend their capabilities to include 3D modeling in Blender. Whether you're interested in designing unique 3D props for your games, building awesome levels, or tweaking your existing Unity Assets, this course can help you get through the learning curve and put you in the driver's seat. You'll learn to Blend like a pro with a good working knowledge of all of the most common tools for editing video game props and level design. We cover all the basic terms, keyboard shortcuts, best practices, time-saving tips, as well as a comprehensive introduction to animating without the use of bones or rigging, applying materials quickly with seamless textures or fine tuning your final product with ambient occlusion texture maps. Understand how to UV Unwrap 3D objects, apply your own graphics and more!

Who is the target audience?
  • This course is intended for video game developers who want to learn Blender for 3D modeling, texture mapping and simple animations. No previous modeling experience is required. The course is directed towards Unity game developers specifically, but a student could learn what they need from this course for any video game development platform. This is not a course to improve your skills as a programmer or game designer. This course skips over areas of Blender that do not pertain to video game development, and narrows in on just the stuff you want to learn!

Create & Design a Modern 3D House in Blender

November 12, 2017 0
Learn how to model a 3D photo realistic architectural render using Blender!

Create & Design a Modern 3D House in Blender

What Will I Learn?
  • Create their own architectural renders using Blender
  • Texture and make realistic materials for their own scenes.
  • Work comfortably in Blender
Requirements
  • Students need to have Blender installed on their computer.
  • It is recommended that you have a computer mouse
Description
Do you want to learn how to create stunning photorealistic 3D architectural renders in Blender?  Do you want to be able to digitally recreate your own house in Blender? By the end of this course you will have made a beautiful 3D modern house. The first section of this course will be focused on modeling our modern house. Over the next couple sections we will be adding materials, textures, modelings and lighting to our scene. I will then show you how to render your image and post process it. And because I am nice I will show you how to edit your image in Photoshop as well!

Learning Blender can be very hard when you first start that's why I built this course for all levels beginner to advanced. I will be showing you step by step on what to do and why we do it. From the basics of modeling to advanced techniques like creating grass with particle systems.

I have also included 2 bonus sections in this course. The first one is creating a realistic tree in Blender. We will go through how to create an organic looking tree, apply textures and use particle systems to create the branches. 

The second bonus I will show you how to create a modern couch in Blender. First thing we will do is model and sculpt it. This will add some creases to make it more realistic. Then, of course, the materials and rendering.

I will be giving away 13 professionally made models and 5 high resolution textures. You are free to use these models for other scenes but you are not allowed to sell or upload them. By enrolling in this course you agree to that.

Song used in the promo video:

Song provided by Tasty:

Title: VOIID - Azure
Label Channel: TastyNetwork
We will be using the following programs in this course.

Blender 3D

Photoshop

I hope you are excited to jump into this course! And I can't wait to see your amazing renders!

Thanks

Stephen

Who is the target audience?
  • Anyone who wants to learn about Blender, 3d, architectural rendering, or photorealism.

Build "The Legend Of Zenda" Game in Unity3D and Blender

November 12, 2017 0
Learn to build a game in Unity3D. Create the game's art from scratch in Blender.

Build "The Legend Of Zenda" Game in Unity3D and Blender

What Will I Learn?
  • Build a "Legend of Zenda" game in Unity3D from scratch.
  • Navigate the Unity editor.
  • Code in C#.
  • Use Blender and navigate its interface.
  • UV map and unwrap your models.
  • Build 3D models for the game in Blender.
  • Integrate the art from Blender into Unity.
  • Build video game levels.
  • Create your own materials.
  • Learn the basics of animation.

Requirements
  • To follow along with these tutorials, you will need the following programs: Blender (for 3D modeling and texturing), Photoshop or a free program like Gimp (for 2D art and some texturing), and Unity (for game set-up and coding).
  • Unity and Blender are free to download. Please download and install Unity3D and Blender before purchasing this course.
  • This course was recorded on a Mac computer, but you can use Unity and Blender on a PC.

Description
We at Mammoth Interactive value input from students like you. Please feel free to leave us your feedback or questions. We are always happy to help.

In this course, you learn how to build a 3D game with Unity and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a 3D game.

First you design the game "The Legend of Zenda" and its functionality in Unity. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on. 

Why Unity?

Unity is one of the most popular platforms in game development. You can use Unity to build 2D and 3D games. Unity is cross-platform, which means it is easy to use with other platforms.

Then you create the 3D models for the game in Blender. You build all the art assets for the game, including the characters, weapons, cannon, dungeon, and temple. You learn how to integrate your art from Blender into Unity. 

Why Blender?

Blender, like Unity, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course. 

Even if you're not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each? 

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they're millionaires. You can do it, too.

Let's get started!

Who is the target audience?
  • Anyone who wants to learn Unity or Blender.
  • Anyone who wants to learn game development.
  • This course assumes you know a little about Unity3D and Blender

Friday, November 10, 2017

Learn 3D Modelling - The Complete Blender Creator Course

November 10, 2017 0
Use Blender to create beautiful 3D models for video games, 3D printing, house design etc. No prior knowledge required.

Learn 3D Modelling - The Complete Blender Creator Course

What Will I Learn?
  • Use Blender and understand it's interface
  • Understand the principles of modelling
  • Create 3D models with simple colors
  • Learn the basics of animation
  • Explore and have fun with particle effects
  • Create your own materials
  • UV map and unwrap your models
  • Export your models to external packages

Requirements
  • Mac or PC capable of Running Blender Version 2.77 or above
Description
This course is continually updated in response to student suggestions.

Blender is a fantastic platform which enables you to make AAA-quality models which can be exported to any game engine, 3D printer, or other software. Here are some of the reasons why you want to learn Blender with this online tutorial...
  • Create assets for video games.
  • Make unique 3D printed gifts.
  • Design your dream house, car, etc
  • Express yourself through 3D artwork.
Learn how to create 3D Models and Assets for games using Blender, the free-to-use 3D production suite. We start super simple so you'll be ok with little or no experience. With our online tutorials, you'll be amazed what you can achieve.

Ben Tristem is one of Udemy's top instructors, and Michael Bridges is an experienced 3D artist. Together Ben and Michael will provide world-class support, encouragement and plenty of challenges.

The course is project-based, so you will applying your new skills immediately to real 3D models. All the project files will be included, as well as additional references and resources - you'll never get stuck. There are talking-head videos, powerful diagrams, quality screencasts and more.

For each model you build you will follow this process...
  • Be challenged to build the entire model yourself.
  • Be shown step-by step how to build it.
  • Apply your knowledge regularly.

You will get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way. By the end of the course you'll be very confident in the basics of 3D modelling and rendering, and hungry to learn more.

If you're a complete beginner, we'll teach you all the modelling fundamentals you'll need. If you're an artist, we'll teach you to bring your assets to life. If you're a coder, we'll teach you modelling and design principles.

Note: access to this course comes with an optional, free community site where you can share games and 3D models, as well as connect with other students.

Dive in now, you won't be disappointed!

Who is the target audience?
  • Competent and confident with using a computer.
  • Artists who want to learn to bring their assets alive.
  • Game Developers who wish to expand their Skill Set.
  • Complete beginners who are willing to work hard.

Learn Maya - A Beginners guide to Creating Realistic Scenes

November 10, 2017 0
Learn to create realistic models, texture, animate and render in Autodesk Maya from beginner level.

Learn Maya - A Beginners guide to Creating Realistic Scenes

What Will I Learn?
  • Model objects in Maya
  • UV unwrap objects in Maya
  • Setup shaders for different types of material
  • Apply textures to shaders
  • Animate objects using keyfames
  • Animate objects using paths
  • Setup lighting in Maya
  • Render out images
Requirements
  • Students should be computer literate and willing to work hard.
  • Students must have access to a computer capable of running Autodesk Maya 2016.
Description
Explore the wonderful world of Autodesk Maya with this comprehensive introductory course. Maya is an industry standard 3d application used to create movies, games and graphics. In this course you will learn to create your own stunning imagery. 

Learn the fundamentals of Autodesk Maya
  • Install Maya
  • Learn the Maya UI
  • Model and texture realistic objects
  • Animate you models
  • Light and render your animations so they look great!
Benefits of Learning Maya for Beginners

Maya is an industry standard application that is used by many high-end productions. By learning it you make yourself more employable. It has a flexible and wide toolset that can help you create high quality work quicker. This course is specifically designed to ease you into Maya, showing you the most common and powerful tools. It is a project based course that will teach you practical skills that you can use in your own work. This course comes with all the project files you need and work in progress files incase you get stuck.

Structure of this course

This course has five sections:

How to install Maya

Maya Fundamentals

In this section you take your first look at Maya and the user interface. You will learn the different editors and the basics of create objects and manipulating them

Toy Train Project

In this section you will create a toy train model and animate it along a path. You will learn how to light your train and apply materials to it. You will finish by rendering out your animation and view it.

Wizard Desktop Project 

In this project you will create a desktop scene that you can customise and make your own! Dive deeper into the modelling tools and create a series of objects to create your scene. You will learn about texturing your objects and look at various different shaders to make different materials. You will also learn some more advanced lighting techniques and learn how to add atmosphere to your scene and render out a final image. This project is flexible enough to let you be creative with your own composition, lighting and look.

Maya reference 

I have created this section to cover additional tools and settings which are extremely useful. 

Who is the target audience?
  • This course is designed for complete beginners who are computer literate.
  • Students who have previous knowledge of using Maya but want to fill in the gaps of their knowledge.
  • Students who have experience of other 3d software such as 3ds Max or Blender for example.

3ds Max: Complete Intro to 3d Using 3ds Max

November 10, 2017 0
Use 3ds Max to follow along with these diverse 3d projects and finish with a strong knowledge of 3d software and tools.

3ds Max: Complete Intro to 3d Using 3ds Max

What Will I Learn?
  • Create their own models, materials and renderings in 3ds Max
  • Use built in poly modelling tools to create photo real 3d models
  • Create basic 3d models for video games
  • Animate objects and cameras in 3ds Max
  • Create a 3d project from beginning to end
  • Navigate around 3ds Max UI comfortably
  • Understand the concepts of 3d graphics and know how to apply them using 3ds Max

Requirements
  • You will need to be very familiar with computers and comfortable learning and navigating in a complex software program. You will also need a computer capable of running said program (MOST will work, but some might be slower than others). I will show you how/where to get the software and you will need to be able to install it and check your computers specs to make sure they're fit for the job. It will also be helpful to you if you have access to photo editing software (i.e. Photoshop or similar). We will not use this extensively in the course, but we do use it some, and if you want to get serious about 3d graphics you will eventually need this. Knowing how to use photo editing software already will also be helpful, but is not entirely necessary. I demonstrate what to do, and I can also offer you additional resources to help you learn it. Other than that, feel free to come as a complete beginner to 3d graphics and 3ds Max.

Description
3ds Max is an industry leading 3d software used widely in various different fields of 3d, including but not limited to: video games, film, medical illustration, architectural illustration, animation, industrial design and concept art.

Regardless of what field you are hoping to go into with 3d graphics, this is the place to start.  Here are some of the reasons:

  • In the course we will use 3ds Max. Anyone can get access to this software for free (limited time), and it is one of the most widely used 3d packages used throughout all industries.
  • This course is comprehensive, in that it covers all the major concepts of 3d.  At the end you will be able to create your own graphics.
  • We start slow, and from the absolute beginning, so don't worry if you are new to this.
  • This is a project based course.  We won't get too caught up in all the theory, but instead we will jump right in and start creating things.  
  • The projects include techniques that will be useful in various different disciplines, so regardless of what you are learning 3d for, there is something here for you.
  • All course models and texture maps are available for download, so it is easy to stay caught up with the instructor.  
  • Many additional free resources will be available to enhance learning.
  • Videos are high-quality.  They are presented in full HD with crisp sound, and they also include key-stroke overlays to help the student understand clearly.
  • All default settings are used in 3ds Max, so the student screen will look just like the instructor screen -- no surprises or secret short cuts!  This course is very easy to follow.
  • All these things, and many more, make this course the premiere place to learn 3d graphics on Udemy. After joining this course, you will see that after about 7 hours of video and practice projects, you will come to have a firm grasp of 3d graphics in 3ds Max.  You will understand the theory behind 3d graphics as they apply to various different fields.  You will also be able to navigate around in the software comfortably -- a big achievement for such a powerful and complex software.  Most importantly, you will be able to confidently create your own projects, whether it be modelling, animation, game content creation, or whatever.
More important notes about the class:
  • You will have access to the instructor, who is a practicing 3d professional, through the course forums.  He will answer questions for you directly and help wherever necessary.
  • This course will be continually updated with new content which will all be free to existing students
  • This course will stay up to date and add additional information continually to stay up with the latest software releases.
  • There is a 30 day money back guarantee on this purchase.  *Full refund for any reason.
Who is the target audience?
  • This course is great for people who are beginners in 3d graphics, and/or 3ds Max. Regardless of what industry you hope to go into with 3d, this class will be a good comprehensive introduction. We do projects that cover techniques from various different disciplines. This course is NOT for you if you are already proficient in modelling, lighting, materials and animating in 3ds Max. Students, aspiring game designers, architects, graphic artists, illustrators, etc. who have not done 3d graphics before, but want to increase their skill set, please take this course.