Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Sunday, November 12, 2017

Maya 2017 Quickstart - Create a Low poly scene for Beginners

November 12, 2017 0
Create your own 3d world using Maya 2017 in this fun project based course.

Maya 2017 Quickstart - Create a Low poly scene for Beginners

What Will I Learn?
  • Navigate in the Maya viewports
  • Select and deselect objects
  • Use the move, rotate and scale tools
  • Use powerful modeling commands including extrude, insert edge loop, bridge
  • Assign and manipulate material shaders
  • Use various lights using the Arnold renderer
  • Add volumetric atmosphere and fog to a scene
  • Render out images

Requirements
  • Basic computer skills

Description
This course will introduce to the wonderful world of 3d using Autodesk Maya 2017!

Learn the basics and more in this easy to follow project where you will create a stylish isometric low poly scene. This course is designed for the complete beginner and doesn't get bogged down in unnecessary technical jargon. It's specifically shows you the fundamentals you need to create 3d geometry and output great looking images.

If you are thinking about learning 3d there is no better time then now with this fun introductory course.

Who is the target audience?
  • 2d Artists from traditional or Photoshop backgrounds
  • After effects artists who want to cross train in 3d modeling
  • Artists who want to create there own isometric images and models for games or artwork
  • Artists using 3d studio max, Cinema 4d, Blender or another 3d package
  • Anyone who wants to try out using Maya in a fun and interesting project

The Complete Bipedal Rigging for Games in Maya Course

November 12, 2017 0
Learn the complete rigging and skinning process for bipeds using Maya with a focus on game characters!

The Complete Bipedal Rigging for Games in Maya Course

What Will I Learn?
  • Learn the ins and outs of rigging a bipedal character - from absolute beginning to end
  • Learn to build a rig, a skeleton, and controllers for your rig from the ground up
  • Completely rig and skin a character to get it ready for animation

Requirements
  • Autodesk Maya - Download your free trial copy here - www.autodesk.com/products/autodesk-maya/free-trial
Description
In the Bipedal Rigging Series, we take a thorough look at the complete process of rigging, creating bones, skinning, and painting weights of a character from start to finish in Maya. Even if you’ve never rigged a box before, this tutorial breaks down a complex process in an amazingly thorough – and easy to understand way.

Included in this course is a copy of the character - both before and after - so that you can follow along, or compare your rig with the instructor.

About the Instructor:

Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup.

Who is the target audience?
  • Absolute noobs to rigging or skinning in Maya
  • Beginners to animation or character modeling

Friday, November 10, 2017

Learn Maya - A Beginners guide to Creating Realistic Scenes

November 10, 2017 0
Learn to create realistic models, texture, animate and render in Autodesk Maya from beginner level.

Learn Maya - A Beginners guide to Creating Realistic Scenes

What Will I Learn?
  • Model objects in Maya
  • UV unwrap objects in Maya
  • Setup shaders for different types of material
  • Apply textures to shaders
  • Animate objects using keyfames
  • Animate objects using paths
  • Setup lighting in Maya
  • Render out images
Requirements
  • Students should be computer literate and willing to work hard.
  • Students must have access to a computer capable of running Autodesk Maya 2016.
Description
Explore the wonderful world of Autodesk Maya with this comprehensive introductory course. Maya is an industry standard 3d application used to create movies, games and graphics. In this course you will learn to create your own stunning imagery. 

Learn the fundamentals of Autodesk Maya
  • Install Maya
  • Learn the Maya UI
  • Model and texture realistic objects
  • Animate you models
  • Light and render your animations so they look great!
Benefits of Learning Maya for Beginners

Maya is an industry standard application that is used by many high-end productions. By learning it you make yourself more employable. It has a flexible and wide toolset that can help you create high quality work quicker. This course is specifically designed to ease you into Maya, showing you the most common and powerful tools. It is a project based course that will teach you practical skills that you can use in your own work. This course comes with all the project files you need and work in progress files incase you get stuck.

Structure of this course

This course has five sections:

How to install Maya

Maya Fundamentals

In this section you take your first look at Maya and the user interface. You will learn the different editors and the basics of create objects and manipulating them

Toy Train Project

In this section you will create a toy train model and animate it along a path. You will learn how to light your train and apply materials to it. You will finish by rendering out your animation and view it.

Wizard Desktop Project 

In this project you will create a desktop scene that you can customise and make your own! Dive deeper into the modelling tools and create a series of objects to create your scene. You will learn about texturing your objects and look at various different shaders to make different materials. You will also learn some more advanced lighting techniques and learn how to add atmosphere to your scene and render out a final image. This project is flexible enough to let you be creative with your own composition, lighting and look.

Maya reference 

I have created this section to cover additional tools and settings which are extremely useful. 

Who is the target audience?
  • This course is designed for complete beginners who are computer literate.
  • Students who have previous knowledge of using Maya but want to fill in the gaps of their knowledge.
  • Students who have experience of other 3d software such as 3ds Max or Blender for example.